Vocational Qualifications Creative Digital Media

The UK’s Creative economy has boomed in recent years and the digital age has been a driving force behind this. Research has shown that 1 in 11 UK jobs fall into the creative Industries and that creative jobs are one of the sectors least impacted by automation. RSL's Creative Digital Media qualifications prepare learners for their entry into this world and arm them with the knowledge and skills to successfully navigate this exciting and ever-evolving industry.

RSL VQ already operates in over 400 schools and colleges globally and these new Creative Digital Media qualifications build on the successful model of unit choice, up-to-date assessment practice, and rely on industry professionals for the creation and review of all content.

Pathways available in:

  • Interactive Digital Media
  • Game Design
  • Social Media (Level 2 & 3 only)

*Please note this qualification does not contribute to DfE performance measures*

Download the Creative Digital Media Syllabus

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Pathways

Interactive Digital Media

The Interactive Digital Media pathway blends an understanding of digital technologies with the creation of content. From pitching and meeting digital media briefs, understanding and designing UX & UI, to creating and launching websites, this is an all encompassing pathway for students wanting to launch a career in the media industries.

Learners will:

  • Pitch a digital media product
  • Plan for a product release
  • Learn digital design skills
  • Engage in creative speaking
  • Develop knowledge of digital technology
  • Further Understanding of the digital industry

Unit example: Creating an Interactive Website

This unit aims to promote the learner’s understanding of the purpose, uses, audiences and destinations for websites, the concepts behinds them and the processes and tools used in creating and presenting them.

The purpose of this unit is to facilitate practical opportunity to develop knowledge and understanding of the processes involved in creating interactive websites, in the context of an understanding of potential audiences and destinations.

Game Design

The UK has a long history of making world class video games. With the global games software market expected to grow to an estimated $180bn by the end of 2021, the opportunities for the UK games industry have never been greater.

The Game Design pathway will give students the skills to plan, pitch and create digital games from scratch, and be a platform to launch their career in the interactive entertainment industries.

Learners will:

  • Pitch a digital game
  • Plan for the development of a digital game
  • Create a digital game
  • Learn digital design skills
  • Develop knowledge of game development
  • Further understanding of the digital game industry

Unit example: Designing 3D Digital Games

This unit aims to promote the learner’s understanding of the key concepts tools, and processes underpinning the design and development of 3D digital games available to the consumer across a range of platforms, and of the factors driving their development.

The purpose of this unit is to facilitate practical opportunity to develop technical knowledge and understanding of the development processes involved in designing apps and planning their production in the context of an understanding of potential audiences and destinations.

Social Media

Social media facilitates the sharing of ideas, thoughts, and information through online communities. This pathway will demystify social media platforms and provide learners with the analytical skills needed to create engaging content that appeals to particular online networks.

Learners will:

  • Engage in content creation
  • Learn marketing skills
  • Learn analytical skills
  • Develop their knowledge of social media platforms
  • Plan social media strategies / campaigns
  • Contextual understanding of marketing & social media

Unit example: Creating a Social Media Campaign

This unit aims to provide learners with an understanding of the key concepts, tools and processes surrounding the construction and assessment of social media campaigns, in the context of promoting products, services or events to a range of audiences.

The purpose of the unit is to facilitate the development of a social media campaign to promote a product, service or event to a specified audience.

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